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Event Day: Sunday 10:30 AM

COSPLAY CHESS RULES & GUIDELINES

  • Cosplay Chess is a pre-scripted event in which roles are assigned to players and are prepared to play before the event premieres.
  • For this event, you will be assigned which piece you will be playing during the chess match. The event will take place on Sunday morning of the convention. You must indicate what character you will be portraying. You have the option to submit up to 3 (three) cosplays for consideration, but a final decision must be made prior to the convention.
  • Once assigned their roles, all players will be given a script with their moves on it (aka, which spot they will go to on which turn). Don’t worry; your Game Masters will know who’s doing what!
  • Your placement on the board as a chess piece is chosen on a non-biased base.
  • Placement is selected based on the preferences provided in your application. Please review the application for more details.
  • We will not be accepting Original Characters (also known as OCs). However, we will be accepting anthropomorphized objects/creatures/animals such as an Actual Rock, the TARDIS, Pokemon, and others of the like.
  • For this event, after the character has been finalized, you must wear the cosplay of the character you're portraying. If you do not show up in the costume of the chosen character, you will not be allowed to participate.
  • No costumes with large pieces such as:
    • Wings that have a span greater than 60” (5ft) and cannot fold in (you may unfold them during combat)
    • Wide shoulder armor (also known as pauldrons) and other wider pieces of armor
    • Hoop skirts with a diameter of more than 54” (or a radius of 27”)
  • All battles are fought one-on-one. There will be no pairing/teaming up for battle.
  • Weapons are allowed (within the guidelines of ConnectiCon’s Prop Policy) but they must be unobtrusive to the space around you. Large weapons such as Cloud’s sword and Jinx’s rocket launcher can be kept off to the side of the stage until it is time to “use” them for combat.
  • Use proper stage combat to avoid injury to yourself and others. This includes no physical contact using the following:
    • Hands
    • Feet
    • Head
    • Weapons, either melee or ranged with projectiles
  • Rehearsal for chess is mandatory. During this time, the event coordinators will go over your specifics for the game and use time to create and practice your combat. Failure to attend rehearsal without prior communication will result in your dismissal from the event and you will not be allowed to participate.
  • You must enter and exit the stage using the designated areas. No jumping or running on or off of the stage. Due to safety regulations, improper stage behavior will result in immediate dismissal from the event (this includes during rehearsal).
  • No fluids, confetti, glitter, or any transferable substance can be released on stage that cannot be immediately removed.
  • Failure to follow the rules and instructions specified to you before or during can or will result in dismissal from the event and possibly future cosplay events.
  • Role Preference:
  • Cosplay chess can be a very quick or a very long event for some chess pieces. They can also be inactive or very active! We will ask your preference in regards to how long you'd prefer to be in the game and how active you'd like to be.
  • *NO ONE WILL BE ASSIGNED A ROLE THAT IS COMPLETELY INACTIVE/ONLY MOVES ONCE AND DOESN'T GET TO FIGHT! DON'T WORRY!*
  • Note: While we will do our best to take all requests under consideration, there is no guarantee that we will be able to accommodate both length of time in the game and/or how active your role will be. After all roles have been assigned, there will be an opportunity to switch with other players on your team.

If you have any questions concerning the form or your entry into the event, feel free to email the Event Coordinator at programming@connecticon.org

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